Because of its age, I don't remember if NARS2 is compatible with FIRS, but you can combine it with another set to get some compatible rail cars that you can attach. With the exception of NARS2, most should be compatible with all industry sets. Also, if you're happy with the default trains but want to see some technical and performance improvements, there's OpenGFX+ Trains. There are lots of train NewGRFs for regional action too: Germany, France, Netherlands, Finland, Spain, Australia, South America, Japan. The latter three share common developers and are fairly balanced against each other because of that. There's also North American Revival Set (NARS) v2 and Canadian Trains for more North American flavor. UK Revival Set (UKRS) v2 is extremely vast in time scale and variety, and that's before you use the expanded Add-On set. The costs can be expensive, but you can modify them in parameters. TRAINS: Most popular is probably 2CC Trains of the World, which isn't 100% complete but is pretty broad in the variety and time frame. There's a ferry set and an old sailing ships set as well which are also compatible. FISH is becoming just as popular, and is developed by the same person who created FIRS, but it works with all the other industry sets as well. SHIPS: NewShips is one of the oldest and most popular, and was recently updated to work with FIRS. There's a few other small sets out there as well, mostly just eyecandy though. Both are compatible with all available industry sets. PLANES: The most popular is Aviators Plane Set (AV8), second would be the never-finished-always-updating World Airliners Set (WAS). If you like the standard industries but want it tweaked just a little more, look at OpenGFX+ Industries. Pikkabird's PBI/UKRS Industries is a distant third, but it's getting a major revamp in the near future. INDUSTRY: It's pretty much either FIRS or ECS Vectors. Here's my rundown for most popular NewGRFs. Newer versions of NewGRFs are starting to provide options for better balancing, either through auto-detecting other sets or allowing you to modify the costs via parameter settings. For example, trains from one set might be insanely expensive compared to trains from another site. The only major issue you might have is that NewGRFs of the same type aren't balanced against each other. Most NewGRFs have no problem operating with each other, and typically the few that do not expressly note which ones don't work with each other, if not going out of their way to disable themselves automatically. But, still, good play can be had (and has been had since 2006) with the non-CD version. It will move into stable OpenTTD probably in the 1.4.x version. It radically improves distribution of passengers, mail and goods. Plain OpenTTD by itself is very robust, although if there is a "must have" at this point, I would skip the stable version 1.3.2 and download a nightly instead, which has introduced the new Cargo Distribution (cargodist) patch. I wouldn't say that there are any "must have" modifications. So, I took some time to make my suggestions, which I'm copying here. Having recently started to participate in the Reddit OpenTTD community, I've found that even more new players there ask the question about best/must-have mods than the do here.
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